2022-01-28 20:28:18 (edited by Dark 2022-03-21 10:19:40)

connection info:
Host: mud.genesismud.org, port: 3011, website bbehold yonder link!

Since this one has apparently been around since 1989, I imagine people will have likely heard about it before. It claims to even be the originator of l codebases too.

Okay what is it. It's a fantasy themed mud spanning a large number of continents and islands, some places are familiar from literature, EG earthsea, the shire and gondor, some seem completely original.

Gameplay wise, the game is very much in the same category as two towers, indeed I suspect one borrowed from the other. Combat is slower than in most muds, and fairly straight forward, however unlike in two towers, combat seems on the hole faster with an emphasis  looting and slaying enemeis, plus while the game has reboots it doesn't seem as imperative as two towers to need to go and keep resetting your eq, the inventory limit is also much higher than in two towers as well, meaning grinding isn't so painful, since you can kill more quickly and carry more loot.

the game  features paying to advance skills at a number of trainers, and stats that increase as you play, particularly the game has a really interesting system of guilds with a lot of customisation, wherebye your character can be a member of one occupational guild, Eg societies of wizards, warriors, clerrics etc, one ley guild, and one crafting guild, all of which have skills to train.
Actually the fact you can both have essentially a primary class in terms of profession, and a secondary class in terms of a ley guild membership which you can also advance skills in but not as far, is really unique.

the game is rather grindy, but the combat moves at a good pace.
what the game exelles in are quests! and interesting ones.

This probably has the single best tutorial I've played of any mud ever! Honestly, it took me over three hours to finish alone, and was virtually a single player, self contained rpg game in itself with skills to learn and raise, several subquests leading to a larger quest and even a new guild to join, and that just in the tutorial area! once you get into the game propper you still have quests to do.

The game also has a few nifty little systems, for example I really like the way you get two adjectives when describing your character, and until you learn someone's name, pc or npc, they're always described in your view as "the stone faced, round eyed human", or "the "Stout, green eyed dwarf", or the like.

The games' quests mostly seem logical, a matter of examining everything that's not nailed down, and of getting used to type "ex thing", rather than "look thing", though I do wish it were possible to have a quest journal or some way to remember which step of a quest you're on before talking to the npc again.

The game definitely has three crafting  guilds including gardening, smithing and sailing, and I'm eager to find out what those involve, since if I have one issue with two towers, it's the lack of relevence craft skills have to the rest of the game, where as here, I can tell just by looking that skills like herbalism are hugely important.

now, on to the less good stuff. 

Firstly, as a miner annoyance, hole words only, no abbreviations, and you need to be oddly specific with things.
For example there is a difference between "search here", and "search for herbs",

(and yes, sentence structure for this one, it's not get all corpse, it's get all from corpse). Fortunately the game has a very easy to use in built alias system, which I highly recommend to make typing easier, EG I set ga to get all from corpse, and SH for "search hear for herbs."

There are a couple of places in the game where information is annoyingly columnized, for example when you create a character the numbered choices and the text describing what you're choosing will all appear together.

Mostly these are easy to work out, though sometimes (as with quest orbs), I found it necessary to read the output line by line.

the game has some ascii art on signs, though I've not run into any that make things impossible as yet.

The only other miner annoyance is the ascii map.

your character has a map which you can look at to get an ascii map of the area your in. This is good, because you only see the map when you type "exa map", so it doesn't get in the way of gameplay.

it's however mildly vexing when a quest npc tells you to go and get him an item from the pub, and that "you can find the pub on your map", although most of the time if it can be "found on your map", it shouldn't be too hard to locate.

I did at one point encounter a rather grouchy person who was very unhelpful about finding stuff, but went on later and found a bunch of much nicer people, including one chap who literally teleported in, and though he didn't tell me the answer, he did quite literally point me in the right direction, which was pretty awesome!

Oh and yes, I have edited this post to reflect my better experience of the community.

My cha is Kale, though I've only just started looking at this one as I said.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-28 21:11:48

Was plasantly surprised by a web client, which is a nice touch. I could do without the health/mana/stuff on the web client and just have the output and an input line and that's good enough for me personally, but YMMV on that one.

Still I'm fairly sure I tried it before but don't realy remember. So how is it that different from the thousands of other hack and slash medieval muds out there, then. I mean what sets it apart?

Warning: Grumpy post above
Also on Linux natively

Jace's EA PGA Tour guide for blind golfers

2022-01-28 21:30:21

@JaceK, from what I gather, as with two towers, there's much more emphasis on questing, exploring and doing other stuff.
Oh there's combat and fighting and so on, but other activities surrounding them are
pretty major, and combat isn't quite as fast or furious as in your average dicu mud.

I'd say this one plays like a faster paced two towers with more combat and advancement options, and slightly more formal quests and navigation, provided the quests are actually doable of course.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-30 01:28:33 (edited by Dark 2022-01-30 05:35:55)

Okay just to let people know, ran into some much more helpful folks on the game, which of course was a much more pleasant experience than that one grumpy person at first, I've edited the first post to reflect as much, since now I'm back to questing and finding stuff the game is looking like a lot of fun, though unfortunately since it is so open finding ways of making money is difficult, since most things are tougher than you are, and unlike in the tutorial area, your not directed as to what to fight.

Indeed, I chose to go magic rather than warrior, in the two newbie guilds, and am wondering if I made the right choice, since all of the spells I've learned have been pretty useless, and some even require items like gems I have no idea where to get, though herb gathering does seem to be a way to make money without fighting which is good.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-30 10:24:14

I remember trying this one, or thinking about trying it.
The only thing that makes me wary is the quest system. My understanding is that this is another one of those MUDS where guess the syntax is important. For instance, if there were a coin hidden behind a dresser, the game needs you to type "push dresser away from the wall" instead of just "push dresser" or "move dresser" or "pull dresser" or whatever.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

2022-01-30 10:50:30 (edited by Dark 2022-01-30 11:18:03)

Well on the one hand yes, if the quest requires you to type "push dresser away from wall", you would have to type that exactly.

On the other, the syntax always seems to be presented in the description if you look at the right thing, EG the dresser might say: "This dresser is far lighter than it looks at first, you might be able to push it away from the wall."


Two towers is the same with this.

The problem usually comes in working out which thing you're supposed to examine, because the game is pretty large.

the temple I mentioned having so much trouble finding required me to use the command "scale rocks", which was no problem once I found the right rocks  because the description straight off told me I could scale them.

The problem is that I was just told the temple was on the beach, and the beach is pretty long, so long I managed to wander into a higher level area and get myself one shotted, losing all my money and eq (and money is a big deal in this game).

Then again there is a full list of quests and solutions here, which is even linked to from the game's website, albeit it didn't mention that blasted temple, and as I said, once I asked and someone decent was around, people were still ready to help.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-30 14:20:18

Still thinking of trying this but..

I can never settle on a name or char I like, I usually like to go ranged with a dash of magic, and not sure if that's a thing with this one

Warning: Grumpy post above
Also on Linux natively

Jace's EA PGA Tour guide for blind golfers

2022-01-30 14:47:10

No ranged from what I gather unfortunately, though I will say combat is a bit more complicated than I thought
For example, the game generates different versions of the same mobs with different attitudes.

So at one point you might find a bunch of cowardly orcs who run away, at another you might get a crowd who all try to overwhelm you, or one bold orc who spurs the others to try attacking.

the game can be a bit grindy for money, which is a miner annoyance, though the landscape is nice.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-30 18:53:54

Hi! I just created my character, but have some trouble reading the text. I connected using mush.client, but i get no output window or any way to read the text again. Things just appear briefly and then disappear.

2022-01-30 20:44:37

@computergamer, I don't know if that's a mushclient settings thing.
I've been playing on vipmud with no problems at all.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-31 00:59:29 (edited by Dark 2022-01-31 01:51:14)

Okay have decided magic is just not for me in this one.

Ages doing very long winded tasks just to earn spells that  either take really expensive components like gems, or take yet more advancing of many skills,IE paying lots of cash to earn, mean while not being able to do better in other areas or do more quests because you can't advance combat skills further or do better in combat without better magic, plus when I asked about magic on the newbie channel, people started talking about playing in parties.

so because it's safer for exploring, I quit the mage academy and went with the cadets instead.

people were also really nice about helping me get into the gardener's guild so I could continue making money through herbalism too.

Since then, much more fun and much more progress! and also many more dead orcs lol.

this isn't to say "don't try magic", it's entirely possible if I'd stuck with it it would've worked, but in a fairly slow game so much to explore having to grind the same enemies over and over to earn skills just to get basic starting spells, which mostly weren't as good as their none combat alternatives just didn't seem worth it to me imho, not when I could be actually completing quests, and did I mention the orc slaughter? big_smile.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-31 02:07:44

Ok, so what can i do about my issue with mush client? Do i perhaps have to add plugins or something? My char name is mortimer by the way. I thought the choices at the start was fun to create your character with fingers, hands and stuff.

2022-01-31 04:16:06

@Computergamer, the game should work the same as any other mud would, it certainly does in Vipmud.

The only thing I can suggest is that perhaps your running some specific pluggins from a mud like alteraeon in your installation of Mushclient, and those are conflicting with genesis somehow.

this is indeed why I've myself only used stand alone mushclient packs for games like Alter and Erion where all the config is ready done, and use Vipmud for everything else.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-31 07:45:46

You do need to add some plugins. You need mushreader, omit blank lines, capture mud output, and output functions to make it work. Lua Audio is a good one if you plan on adding sounds, but not necessary.

thanks,
Michael

2022-01-31 10:59:10

I started playing yesterday, but I am still stuck in the tutorial.
I was going to use magic too, but if I am going to be forced to play a profession I am not interested in instead, I will just stop after the tutorial.

2022-01-31 12:58:57 (edited by Dark 2022-01-31 13:06:26)

@Luel, I suspect magic becomes awesome at higher levels or when you get into different guilds, the problem was with the academy beginner guild and the way progression seemed to work.

To use each  spell, you need to both have specific levels of certain elements, and specific magic, this meant two different things to pay for and practice; not to mention general skills like herbalism for herb gathering and spell craft), then you'd need components, some of which could be got by herbalism or cut from corpses, but some of which were different types of gems, and the only place I found that had gems was a very expensive shop (if you could mine them I'd probably not have minded).

All of this took lots of money, and the two ways of making money are to sell loot from monsters or herbs you gather, and of course since even when you do! put some of that precious money into advancing combat skills as far as you can in order to actually survive a fight, you still can't get them high enough to take on too many monsters, which limits how much exploring and questing you do.

maybe it's me, being persistent in wanting to finish the final quest of the newbie series in the main game, maybe there are less combat heavy quests which reward more cash, but when I finally! earned  a somewhat useful looking combat spell, and yet couldn't use it due to not having the right elemental and spell levels which meant yet more grinding, I decided enough was enough, especially with the comment about playing in parties when I asked on the newbie channel.

I have no problem with grinding in games , but I prefer to feel that my grinding is actually getting me somewhere, and when for all practical purposes I'd literally been playing for about eight hours post the newbie tutorial, and yet, other than herbalism for making money,  hadn't advanced any skills that actually helped me survive, or even been able to cast one single spell,  I decided magic was more trouble than it was worth.

Maybe it's better if you do different quests, or are in different magical guilds than the beginner academy, and I don't doubt the time pays off  eventually, but given the amount of skills and components needed to cast each spell and the constant need for cash for both, I'm very glad I switched to the cadets combat school.

Now, in the cadets I can directly advance combat skills like parry which help me survive and explore, and have got far further with the quest I mention, and if I do run into trouble and get beaten up, there is always a clear way forward, IE get cash to advance skills more.

since I'm in the gardener's craft guild thanks to the kind people I mentioned, I can even continue herb gathering as an extra  source of cash as well.

maybe others will have more luck with magic, or as I said, it's possible I was simply attempting the wrong quests; albeit the quest I was attempting was one pointed to me by the newbie help npc you meat when you get into the game proper.

I'd suggest myself Luel reserving judgement on the game until you've finished the tutorial, got into the main area and done some of the quests, indeed as I said in the first post, imho Genesis has one of the best tutorials I've ever seen in a mud! Most games have a tutorial quest or two, but to basically have a tutorial that's sort of a mini version of the main game, with quests that form an ongoing story, it's own narrative and even it's own tutorial zone only newbie guild with special skills and attacks to learn? It's epic!

Heck maybe you'll have better luck with magic than I did.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-31 13:40:18 (edited by Luel 2022-01-31 13:40:50)

@dark, assuming I manage to finish the tutorial, I would like to try my luck with magic anyway.
If I can make money for what I need without dying too much in the process, I do not mind spending time on grinding.
I am also interested in the gardening guild.
Would you mind telling me how to get in?
I have two questions regarding the tutorial.
How did you defeat Gigantic Mountain Lion?
It is the only thing stopping me from continuing, literally.
Is there a way to kill the beast by myself?
I tried with someone too and still had to flee.
Also is there something to do with the farmer's daughter in the loft?

2022-01-31 14:09:46 (edited by Dark 2022-01-31 14:14:23)

@Leul, feel free to give magic a try.
Wimpy does work very well, I only died when getting one shotted.

With gardening I'm not sure how useful it would be if you're doing magic as well, since the main gardening skill is herbalism which the newbie academy; and presumably other magic guilds, get access to anyway , though wandering around noting new types of plants in my journal is amusing big_smile.

Getting into the gardener's guild is something I genuinely couldn't have done without help, since even if I'd  found the guild itself, getting in requires a specific herb which apparently is only available in a zone with dangerous monsters.

fortunately, someone gave me a sample of it.

In the tutorial area, the gigantic mountain lion is just a big mob to demonstrate tough group only bosses. When I asked on the Newbie channel I was told you didn't get anything for killing it, so I left it alone as I wanted to get on with the rest of the game, the important things to complete are finishing the 7 quests in the quest orb, and reading all 49 signs both of which I did.

the farmer's daughter only has relevance at the end of the tutorial once you defeat the baron and only if you decide to become evil aligned.

spoilers ahoy!

Once you defeat the baron, he offers you a deal, if; instead of taking his heart and handing it to the mayor, you bring him the farmer's daughters heart instead, he'll give you power.

this is the extremely subtle alignment choice for the tutorial, either defeat the vampire and his demon hoards who  are plaguing the innocent people of this valley, or, mmm, murder a child, cut out her heart and sacrifice it to the powers of darkness!

Needless to say I didn't do that big_smile.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-31 16:00:47

I will ignore the lion then and finish the tutorial, without harm to little girls.
Since it was preventing from going west, I thought I would miss on something if I let it be.
And I was curious about what was behind it.
Regarding the farmer's daughter, since she was playing in the hay, I thought maybe it was possible to have some childish fun with her and was trying to guess the command for that.
Now I regret learning Sneaking.

2022-01-31 18:03:10

Nope nothing to be found in the hay from what I gathered.

One thing which I do find a miner irritation, is that there is no explanation at all about what any of the skills do when learning them outside of the tutorial, so at the moment I'm not sure if sneaking becomes useful later or not.

Oh the information from the cadets and the academy will tell you what skills are basically needed for magic and combat, but there are several outside of that that I'm not certain of.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-31 19:45:24 (edited by Luel 2022-01-31 19:47:15)

I completed the tutorial, mostly.
However, it seems I missed a quest somewhere.
Below is what the game says when I look at the orb.
Spoilers, obviously.
Of the 7 eligible quests in Sparkle, you have completed the following:
  1: Tutorial Potion                     5: Tutorial Rope
  2: Tutorial Carrot                     6: ----------------------------------
  3: Tutorial Bunny                      7: Tutorial Vampire
  4: Tutorial Garlic
Any idea what I am missing?
I like that the item and location description changes after something quest related happens.
I wonder how it works and what a player who is not in the same quest stage sees.

2022-01-31 19:56:20

@Leul, type quest 6 at the orb and you'll see it's the tutorial signs.

This btw, is also how you use quest orbs to get starting quest locations later on in the game.

You need to go to sign 49 near the portal, read it and type reward, I had to read it again even though I'd already read it before.

Once you've got the reward you'll be done.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-01-31 23:14:27

I figured out what my issues were. As i thought, i had to add the plugins i needed. Now things work as they should. I will look more into the tutorial later. How do i use the channels like newbie? My char name is malimar by the way.

2022-01-31 23:27:53

@Computergamer, glad you got it working.

Channels aren't quite the same in genesis since they're tied to objects, spells or posts from the post office, IE more part of the game's world, so the newbie channel is tied to the newbie pin you get when you start. Ntell will send a message, and nhistory will review messages, though you'll learn all this from the signs in the tutorial; something which you'll need to do since reading all the tutorial signs is one of the quests in the tutorial zone.

Hope you like the game.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2022-02-18 13:54:17

hi there, just a quick question for wich you may or may not hate me .
is there a soundpack for this?