For what it's worth I'm reasonably sure the game doesn't show sighted players more.
If you're wondering how to play the thing, it's a memorization, probability, and planning game. Dying isn't losing. It's being able to learn more about the environment. The game seems unfair, but actually it's merely impossibly difficult. Spoilers below here:
Take Sentry as an example. It's an act 1 elite. There's 3 common act 1 elites, so you know that if you take an elite it's going to be 1/3 of the time. But to find that out you need to have played floor 1 a few times so that you've seen all the elites. it's always a group of 3, and they take turns alternating middle for 9 damage, outer two for 9 damage, for a 9, 18, 9, 18 damage pattern. Furthermore whichever one isn't attacking is putting dazed in your draw pile, which means that eventually you'll have more dazed (unplayable card) than anything, which means that the fight is effectively time limited: eventually you'll barely be able to play cards, then you die. My Ironclad strategy is cleave plus killing the one on the left (which gets you to 9, 9, 9, which can be handled with defend +), fire breathing and holding out until the deck is full of dazed (if you have that card dazed does damage and they die in like 1 or 2 turns of full cards), or getting really, really good defense.
Knowing the other two elites on floor 1 and having strategies for them as well then turns into a "should I go after an elite floor or not" answer, depending on what you got on the first few floors and if you think your deck is strong enough to deal with it. However the downside is that some relics are stupidly powerful, and you only get them reliably from elites, so if you don't then by floor 3 you're falling behind. But the point is, it's not about letting the game tell you things, it's about knowing what cards and relics might be available to your character, and what the patterns are. We don't get significantly less information than the sighted, in fact I don't think we really get anything they don't get at all at this point.
There's 3 bosses per floor, once you know those the game turns into "I have 14 floors to plan" and so on.
Explaining this kind of makes me want to stream it, maybe I'll look into doing that once work slows down. I don't win often, but i can reliably make it to act 2 and semi-reliably act 3 on Ironclad, and until I switched off Silent and started mastering Ironclad, Silent would usually die halfway up act 3 for me.
My BlogTwitter: @ajhicks1992