2021-11-01 10:26:34

I noticed the the mod doesn't  read the quests when they pop up does the new update fix this problem?

Blindness isn't a disability, but a diffrent way of seeing things

2021-11-01 10:45:09

No, it doesn't read the current quest (yet)

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-01 15:26:31

Hi:

Will the battle screen be fully read out in a future update, or am I missing something? For example, if a new enemy appears, i know because the battle music starts playing, but I have to OCR the screen to find out just what has appeared. And after the fight is over I OCR again to get the battle results.

When the wandering fire strikes the heart of stone, will you follow? Will you take ... the longest road?
Guy Gavriel Kay

discord: tayo134

2021-11-01 15:51:35

Currently the battle screen is not read in its entirety. You will want to use the "copy history to clipboard," function from time to time to understand what is going on. Beyond that, OCR is useful for reading the timeline, to tell when enemies will react, especially as you get deeper into the realms.

It's possible that the mod will read some of those screens better in the future, of course.

2021-11-01 18:19:49

HI.
Can you tell me a sipmpest way to find a managery it is really hard for me to find this.
I need this to get new creatures for my team

2021-11-01 18:37:11

The Menagerie is on the left from everett.
From spawn, press down once, hold left until you bump into the fence, the laughing NPC sound now is referring to the Menagerie NPC.
Next, hold down until bumping into a wall
press left 4 times
press up 2 times
press right 1 time to face the NPC.

I think the reason it's hard to find currently is because my program only supports one NPC in the scanning area at once.

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-01 21:40:32

So what is Siralim Ultimate anyway?
I've heard the name before but I have no idea what the game is about.

#FreeTheCheese
"The most deadly poison of our times is indifference. And this happens, although the praise of God should know no limits. Let us strive, therefore, to praise Him to the greatest extent of our powers." - St. Maximilian Kolbe

2021-11-01 21:53:55

It's a game similar to Pokemon but with dungeon crawling. THat's the very simplistic answer; it's a lot more involved and complicated than that.  Question: how do you copy your battle history to the clipboard for reading? Can you copy battles as they happen or do you have to wait until the battle's end. I'm going to try reading with ClipReader.

When the wandering fire strikes the heart of stone, will you follow? Will you take ... the longest road?
Guy Gavriel Kay

discord: tayo134

2021-11-01 22:21:54

@58,

You copy battles by opening the History menu and pressing F. You can only do this when it's your turn to act. You can also copy the most recent battle, won or lost, from the main menu by going to Battle History and pressing F.

Note that the battles are fairly verbose, so I tend to favor pasting the results in a text editor rather than trying to read them in real time. Also, the copy just takes the entire history from the point you make it, so you can do it more than once per battle but will always start from the beginning.

In case it wasn't clear from my demo, you can also copy your current creature information to the clipboard by going to the main menu, options, and selecting "Export Data to Clipboard."

2021-11-01 22:28:41 (edited by bluequakeralex 2021-11-01 22:35:43)

So here's my design for reading quest info.
On first detecting the quest name using OCR, the quest title and description will be spoken.
Thinking of using the 'o' key to reread the quest info (other suggestions are welcome)
If no text is detected "No Quests detected" will be spoken

c key to copy all available info to clipboard (just quest info for now, would eventually include coordinates for all detected realm objects on screen)

The o and c key will also read/copy the quest info if the quest is not known about by the bot, although no quest item directional audio will be given for that quest.

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-01 22:40:28

@60 that looks good. Why not use O to read the unrad info in the battle screen as well?

When the wandering fire strikes the heart of stone, will you follow? Will you take ... the longest road?
Guy Gavriel Kay

discord: tayo134

2021-11-01 23:06:26

Only info I can do right now for the battle screen is
- read which of your creature's turn it is
- read the upcoming turn order for your creatures and enemies.

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-01 23:09:48 (edited by bluequakeralex 2021-11-01 23:11:12)

To read the stat icons + health bars of the enemies and creatures I'll need to enforce that the screen size must be 1280x720 (default size) and cannot be bigger or smaller than that.

This is due to the UI resizing based on screen resolution + the fractional upscaling of icons.

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-01 23:24:02

Is there a difference between stat icons and stats shown numerically? Or are some stats only shown one way and not the other?

I don't like anything which would require a specific screen size, but don't know how important the ability to read that stuff becomes in later battles. I get the sense that a LOT happens in each turn.

2021-11-01 23:38:29

There are 65 different status effects that a creature can have such as bleeding, silenced, critical, rebirth, burning, frozen, confused etc.
Some are more critical than others (such as confused).
sometimes an enemy may cast a spell chain at higher realm instabilities (optional)  that gives you 24 unique debuffs (rare, but it has happened).

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-01 23:43:00

It's all in the battle history, but it'd seem very tedious to read through and figure out if a creature still has a status effect (since they wear off or can be removed)
I chose a the default window size of the game, since I don't yet know how the icons scale with the resolution.

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-01 23:43:30

Ha, understood.

At least all that info is available in the battle history, and maybe the inspect command?

2021-11-01 23:45:50

yes, the inspect command would have multiple pages listing each status effect the specific creature has

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-02 00:03:27

The battle history seems to be terrible at indicating it was your creature or the enemy that got/lost a status effect or took damage.

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-02 00:04:52

And keep in mind, all, that Zack-Dev is still updating the game itself (including a roguelike mode which I'm looking forward to.) so this... this is gonna be a process. But the core of the game was complete when he released it last year. All of this new stuff is just icing.

http://www.twitch.tv/maxangor
http://www.youtube.com/@maxangor
Yakuza Series Described for the Blind https://www.youtube.com/watch?v=bbA6oFw … XErr5KQwM/
Please donate to the gaming fund. I have 3 wisdom teeth to get surgically extracted too. https://streamlabs.com/maxangor/tip

2021-11-02 00:41:51

@70,

It's worth noting that he's still trying to figure out the roguelike mode, according to the last development update I saw.

That being said, there's still a ridiculous amount of content in the game.

2021-11-02 01:11:21

I'd pay more attention to inspect than battle history given there can be 5500 actions happening before that and most of them are taken over by the new ones. What remain are still on your creature and can be inspected. It doesn't matter if you debuffed 4 creatures, get 13 debuffs and 5 effects in the history when you can check them in inspect.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2021-11-02 05:04:24

@post 62:

THat info would be very helpful indeed. I just defeated the game's first minor boss with an accidentally created team of five, and oftentimes had no idea which one was attacking; I just whaled on the boss until she went down and then took out her minions the same way. So, the info about who's turn it is would be very useful.

WOuldn't that enforced screen size limit that portion of the info to desktops or bigger laptop screens? THat is, showing the health bars and such. Sorry for getting back on this topic so late, I've been playing Siralim and reading Siralim info for five hours, give or take. smile

When the wandering fire strikes the heart of stone, will you follow? Will you take ... the longest road?
Guy Gavriel Kay

discord: tayo134

2021-11-02 05:21:47 (edited by bluequakeralex 2021-11-02 05:23:23)

@tayo the minimum requirement would be a 1366x768 screen resolution.
I may or may not be able to read the icons without requiring the game window be a certain size, depending on what Zack's heart reaction meant when I reported the icons being fuzzy as a bug.

For the battle screen,
I'm planning on having the top line of the battle screen read automatically. This text would indicate things like
When it is your turn with "It is your Fallen Carnage's turn"
Would speak the name of the enemy that attacked / cast a spell
Would speak which of your creature's cast a spell/attacked

Turn order would be read with the O key

Was future planning for the v and c key to read/copy info like debuffs/buffs and health estimates of creatures and enemies.

Siralim Access developer - https://github.com/gurgalex/SiralimAccess/
Discord username (available for DM): bluequakeralex#3713
Financial contributions are welcome: Paypal

2021-11-02 05:45:25

Sounds awesome. Thanks for making this really cool game accessible for us. I've completed the first realm, sort of, but I'm hoping I can go back for some levelling since most of my team is level one and newly summoned.

When the wandering fire strikes the heart of stone, will you follow? Will you take ... the longest road?
Guy Gavriel Kay

discord: tayo134